Pellicus Solutions
Dario Pelella
BIOGRAPHY & ACHIEVEMENTS
CTO Consultant and Software Architect
Game/Engine/Techs Developer
Demoscene Coder since ’95 PC/Amiga/TIC80/Shadertoy
I consider myself a Software Architect. I developed videogames, middleware, tools. And worked in smart-toys R&D.
In 2006 I co-founded Xplored srl where I had been CTO and R&D Chief until December 2021.
Then I felt the need to focus on my personal growth and pursue old and new passions and I became a freelance CTO Consultant.
I am a Data Oriented Design and Live Coding enthusiast. And I’ll never have enough of being a Demoscener on modern and retro-platforms.
2022 – now
CTO CONSULTANT & SOFTWARE ARCHITECT
Freelance Consultant
2006 – 2021
XPLORED SRL
Co-Founder, CTO, R&D Software Solutions Inventor
2000 – 2012
PELLICUS3D REAL TIME SOLUTIONS
Engine 3D Developer for games and industrial softwares
2006 – 2008
RADIOTREVISAN SPA
Consultant in Graphic user Interface Developer in software for Intelligence
2004 – 2005
PM STUDIOS
Lead Software Developer of 3D Engine (Windows/Direct X) and Game Engine
1998 – 2000
GMME
Lead Software Technology and Tools Designer and Developer
DEMOSCENE
fifteen years of experience in the European Demoscene

Nominated for Meteoriks Best Midschool Production at Revision 2025
UPCOMING EVENTS
SEE YOU THERE…
Next April I will be in Saarbrücken (Germany) at Revision 2025, the most important Demoscene party on the planet!